State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 First Person Games in Slovenia Q2 2022: Unified Platform Performance

Explore the performance metrics of the top 5 first-person games in Slovenia for Q2 2022. Discover trends in weekly downloads, revenue, and active users for each game.

Top 5 First Person Games in Slovenia Q2 2022: Unified Platform Performance

In the second quarter of 2022, the top 5 first-person games in Slovenia showcased diverse performance metrics across a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active users.

Call of Duty®: Mobile by Activision Publishing, Inc. experienced fluctuations in weekly revenue, starting at $2.7K at the end of March and dipping to around $1K by the end of May, before rising again to approximately $1.8K in the final week of June. Weekly downloads remained relatively stable, fluctuating between 255 and 439, while weekly active users saw a general decline from 9.4K in late March to about 7.5K by the end of June.

Fishing Clash: Sport Simulator from Ten Square Games S.A. showed a peak in weekly revenue in early May at roughly $976, followed by a decline to $538 by the end of June. Weekly downloads varied, peaking at 159 in the last week of June. Active users fluctuated slightly, maintaining a range between 355 and 428 throughout the quarter.

Minecraft by Mojang saw a steady revenue decline from $442 at the end of March to $207 by late May, with a slight rebound to $356 by the end of June. Downloads were relatively stable, with a peak of 89 in the last week of June. Active users remained consistently high, ranging from 9.2K to 9.9K over the quarter.

Hunting Clash: Shooting Games, also from Ten Square Games S.A., had a notable increase in weekly revenue from $210 at the end of March to $250 by late June. Downloads peaked at 333 in the final week of June. The game saw a significant rise in active users, jumping from 281 in late March to 473 by the end of June.

Chapters: Interactive Stories by Crazy Maple Studio, Inc. showed variability in weekly revenue, starting at $241 at the end of March, dipping mid-quarter, and recovering to $183 by the end of June. Downloads were modest, peaking at 97 in early May. Active users remained relatively stable, fluctuating between 340 and 422 across the quarter.

These insights are based on data from Sensor Tower. For more in-depth analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022